It’s 2017 and Code Hero is going to see new versions released this year. December we made progress on authoring with a new content creation workflow based on Articy Draft. If you’re not already using it for writing and design, you should give it a try. We’ve written all the new levels as Articy flowcharts in…
Category: Updates
Level of Detail Optimization with LOD Groups
The two biggest drains on your game’s frame rate are script execution and geometry, and you can save a ton of geometry by using LOD groups to make your objects swap to simpler versions or cull (hide) when you get far away. Here’s how I applied this to the numerous red chairs in the ITU…
Happy Birthday David Helgason & Ada Lovelace Day
We’re showing screenshots from a very special Code Hero level today. Oct 11th is Ada Lovelace Day and we’re celebrating her birthday by celebrating a living code hero who has changed our world for the better and made Code Hero possible: David Helgason. Oct 10th is the birthday of David Helgason the cofounding CEO of Unity. David cofounded Unity…
Code Hero September 3 Update
New Hour-of-Code 2.5D levels We’re working on a completely new set of levels for the first hour of Code Hero to serve as an Hour of Code experience. These will prepare players for the more advanced 3D XYZ manipulation levels that Code Hero was first demoed with. Players program bots to through obstacle courses on just the XY…
Code Hero August Update
August Update We’re back online with a new site, environments, splash, menu, login, physically based audio and graphical improvements. New web site The original Code Hero site had reliability problems that required rebooting on a daily basis, so we have built a new site based on the reliable WordPress platform to provide a consistent web updates while…