Integration of Articy 3 progressing

Articy Draft 3 has been released and our integration is progressing. We’ll be documenting how we incorporate the flows authored into Articy into the first-person game world and integrate with in-game missions, dialogue, puzzles, triggers and other entities.

Code Hero 2017 New Years Update

It’s 2017 and Code Hero is going to see new versions released this year. December we made progress on authoring with a new content creation workflow based on Articy Draft. If you’re not already using it for writing and design, you should give it a try. We’ve written all the new levels as Articy flowcharts in…

Level of Detail Optimization with LOD Groups

The two biggest drains on your game’s frame rate are script execution and geometry, and you can save a ton of geometry by using LOD groups to make your objects swap to simpler versions or cull (hide) when you get far away. Here’s how I applied this to the numerous red chairs in the ITU…

Happy Birthday David Helgason & Ada Lovelace Day

We’re showing screenshots from a very special Code Hero level today. Oct 11th is Ada Lovelace Day and we’re celebrating her birthday by celebrating a living code hero who has changed our world for the better and made Code Hero possible: David Helgason. Oct 10th is the birthday of David Helgason the cofounding CEO of Unity. David cofounded Unity…

Code Hero Faculty

The Code Hero Faculty What would a school be without faculty? Gamebridge’s Mentors are AIs based on historic code heroes. Ada Lovelace The first programmer of the first computer, Ada wrote a treatise on how the computer’s punch cards could be programmed with line-by-line operational instructions moving data between variables to calculate Bernoulli numbers. She…

Screenshots

Code Hero’s art is evolving rapidly. On the art direction side, the architecture is heavily influenced by the historical Library of Alexandria. The individual challenge levels are being overhauled to be simpler when they can be using Probuilder for rapid layout and more immersive when there’s a good metaphor for the programming challenge at hand…

Code Hero

Code Hero is a game making game that teaches you how to make games that teach. It is a first-person coding puzzle platformer that equips you with a code ray that casts C# at your target. Hitting the ~ key opens the code console and the entire Unity editor toolset, letting you build games within Code Hero and…

Videos

The Code Hero 0.5 trailer is in production. Here’s thet old Code Hero trailer for the time being and for before and after comparison when the new one comes out.

Code Hero Soundtrack

The Code Hero Soundtrack is now available for early access on the Primerist band site.  

Code Hero September 3 Update

New Hour-of-Code 2.5D levels We’re working on a completely new set of levels for the first hour of Code Hero to serve as an Hour of Code experience. These will prepare players for the more advanced 3D XYZ manipulation levels that Code Hero was first demoed with. Players program bots to through obstacle courses on just the XY…

Code Hero August Update

August Update We’re back online with a new site, environments, splash, menu, login, physically based audio and graphical improvements. New web site The original Code Hero site had reliability problems that required rebooting on a daily basis, so we have built a new site based on the reliable WordPress platform to provide a consistent web updates while…

Gamebridge Unityversity Tutorials

Gamebridge Unityversity Tutorials Gamebridge Unityversity is a free school of game development with tutorials and classes that exist beyond the world inside the Code Hero game. Click to see the tutorials you can learn from and classes you can attend